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Array-Agnostic Ambisonics Encoding via Diffusion Posterior Sampling

空间音频 | 7.5/10

 · 更新于 2026-11-04 · 约 13 分钟 · 6054 字 阅读 →
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CoSTALA: Compositional Spatio-Temporal Audio-Language Alignment via Multi-Grain Hierarchical Contrastive Learning

空间音频 | 7.9/10

 · 更新于 2026-11-04 · 约 11 分钟 · 5435 字 阅读 →
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Visually-Guided Spatial Audio Generation for 360° In-the-Wild Speech Scenes

空间音频 | 6.9/10

 · 更新于 2026-11-04 · 约 14 分钟 · 6952 字 阅读 →
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AudioWorldSim: Realistic Binaural Audio Datasets For World Models

空间音频 | 9.7/10

 · 更新于 2026-11-04 · 约 9 分钟 · 4341 字 阅读 →
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Dancing Through Soundscapes: Designing a Low-Cost, Sound-Based Device for Sensing and Interpreting Movement and Dance

音频交互 | 5.2/10

 · 更新于 2026-11-04 · 约 11 分钟 · 5265 字 阅读 →
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Geometry-adaptive Ambisonic encoding for sparse microphone arrays of variable topology using physics-informed diffusion

空间音频 | 6.2/10

 · 更新于 2026-11-04 · 约 18 分钟 · 8580 字 阅读 →
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Numerical and perceptual validity of synthetic Head-Related Transfer Functions at scale

声源定位 | 7.6/10

 · 更新于 2026-11-04 · 约 17 分钟 · 8223 字 阅读 →
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Ambisonics Encoding of Room Impulse Responses using a Device-Agnostic Diffusion Mode

音频生成 | 6.3/10

 · 更新于 2026-11-04 · 约 13 分钟 · 6421 字 阅读 →
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Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models

音视频问答 | 6.7/10

 · 更新于 2026-11-04 · 约 11 分钟 · 5213 字 阅读 →
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Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds

音频生成 | 7.0/10

 · 更新于 2026-11-04 · 约 18 分钟 · 8583 字 阅读 →
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RIPPLE: Generating Multi-Channel Phase, Not Recovering It

音频理解 | 7.1/10

 · 更新于 2026-11-04 · 约 17 分钟 · 8301 字 阅读 →
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PathRIR: Physics-Guided Acoustic Path Selection and Late-Tail Compensation for Fast Room Impulse Response Simulation

空间音频 | 7.2/10

 · 更新于 2026-11-04 · 约 13 分钟 · 6462 字 阅读 →
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SceneBind: Binding What and Where Across Vision, Audio and Language

音视频理解 | 6.6/10

 · 更新于 2026-11-04 · 约 13 分钟 · 6403 字 阅读 →
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Tight-Frame Reconstruction for Acoustic Intensity Estimation Using Cardioid Microphone Pairs

声源定位 | 6.8/10

 · 更新于 2026-11-04 · 约 15 分钟 · 7054 字 阅读 →
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Dual-BEATs: Unlocking Zero-Shot Stereo Audio Perception in Audio Large Language Models via Dithering

多模态模型 | 7.1/10

 · 更新于 2026-11-04 · 约 15 分钟 · 7057 字 阅读 →
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Learning-based Physics-Constrained Neural Kernel for Sound Field Estimation With Source-Position-Dependent Directional Weighting

声源定位 | 5.2/10

 · 更新于 2026-11-04 · 约 13 分钟 · 6054 字 阅读 →
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INFER: Learning Implicit Neural Frequency Response Fields for Confined Acoustic Environments

空间音频 | 6.4/10

 · 更新于 2026-11-04 · 约 6 分钟 · 2761 字 阅读 →
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JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments

声源定位 | 8.1/10

 · 更新于 2026-11-04 · 约 17 分钟 · 8152 字 阅读 →
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PhaseCoder: Microphone Geometry-Agnostic Spatial Audio Understanding for Multimodal LLMs

空间音频 | 8.7/10

 · 更新于 2026-11-04 · 约 17 分钟 · 8299 字 阅读 →
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Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer

音视频生成 | 6.6/10

 · 更新于 2026-11-04 · 约 14 分钟 · 6714 字 阅读 →